After gaining high level security clearance from the Ordo Xenos, Forge World and Fanatic are proud to present Imperial Armour II, a listing of a wide variety of alien vehicles for use with Warhammer 40,000. This comprehensive guide to armoured warfare in the 41st Millennium is packed with rules and background on a wide variety of The Imperium's alien foes. Detailing rules and background for Ork, Eldar and Dark Eldar vehicle variants. Featuring an extensive colour section, and 'Know your Enemy' vehicle profiles. Also included are rules for using both Super Heavy ground vehicles, flyers and new damage tables for Super Heavy Flyers.

 

Orks make use of Mekboyz to construct their vehicles and no two are ever the same. Within Imperial Armour II you will find rules for Ork aircraft such as the brutal Ork Bommer, and the high speed Fighta-bommer. Orks on the Ground have rules for the awesome, Ork Battlewagon and Battlefortress, the highly customisable Ork Gunwagons and also the suicidal Ork Grot Bomb Launcher. Also in the book are several Imperial reconnaissance images and an overview of the Rynn's World campaign, where the Crimson Fist's homeworld was invaded by the massive Waaaagh! of Ork Warlord Snagrod.

 

Eldar use sophisticated anti-grav technology an a mysterious psycho-plastic known as wraithbone to construct their vehicles. Eldar vehicles are known for their great speed and maneuverability coupled with devastating firepower. Imperial Armour II contains rules for Eldar aircraft including the Nightwing, and the awesome Eldar Vampire Raider, capable of carrying up to 30 troops or 15 wraithguard. Also included are rules for the Nightspinner, Wave Serpents and Scorpion and Cobra Super Heavy Grav Tanks.

 

Imperial Armour II, also includes rules for two Dark Eldar Flyers, The Raven and the twin fuselage Razorwing, these flyers are relatively unknown by Imperial forces, and many details of their performance still remain a mystery. Both craft are heavily armed for their size and can strike quickly at enemy armoured or infantry formations before breaking off.